Thursday, January 26, 2006

intermedia

I think that the idea of using many things as media has evolved alot. For example the example of the death america that many things are used as media. For example the grass that is used as part of the project. In the artwork, he used even people and mirrors as media

Tuesday, December 20, 2005

final


It was a quiet day. The troops were marching to the base. They did not expect what was going to happen to them

They have been training very hard for the last years. But still they were not prepared for this to happen.

Suddenly everything changed for them. A massive attack that they were not prepared for. This was going to affect everyone.

Some of the soldiers were caught by surprise. They never saw this coming.

After the fear went away the anger came and the troops started to train. They didn’t have much time, but they knew they could win

They went to fight. They didn't have much time and the war had already began, but at least they had enough ammo and heart.

After a long time, the troops were finally winning. Some of the most powerful weapons were provided for them

The fight finally came to end but there were some casualties, but everything will be restored.

final


It was a quiet day. The troops were marching to the base. They did not expect what was going to happen to them

They have been training very hard for the last years. But still they were not prepared for this to happen.

Suddenly everything changed for them. A massive attack that they were not prepared for. This was going to affect everyone.

Some of the soldiers were caught by surprise. They never saw this coming.

After the fear went away the anger came and the troops started to train. They didn’t have much time, but they knew they could win

They went to fight. They didn't have much time and the war had already began, but at least they had enough ammo and heart.

After a long time, the troops were finally winning. Some of the most powerful weapons were provided for them

The fight finally came to end but there were some casualties, but everything will be restored.

Tuesday, December 13, 2005

welcome to the electronic cafe

This essay was a good explination that telematics work, and that even though people are far away physically they can still be very close. I live far away from my family and friends, but still can have video conversations with them, and when I look the surrounding of the other person's coumputer I can teletransport to the place.

Motion

The motion exhibition was very interesting. It was really interesting to see Multimedia out of anything. A barcode, a toilet, and other things. I think that this was very interesting because it was very diverse. Different things and different experiences. The two artwork that I want to hightlight would be the toilet and the pet. I think that the idea of having a toilet as a music instrument is something that I would've never imagined. This created different sounds, that when mixed together you could create a bit. I found this artwork really interactive, each person can create a different mood for this. Also the bot was very interesting. Just by scanning the barcodes the dog could move forwards or backwars. An interesting way of controlling this. I think all of this exhibitions where very unique.

mori

I think Mori was really interesting. At first I saw it only as something regular, only sounds and darkness. After that I started to analaze it. Just the fact that I could expirment something that was impossible to feel through a computer and sound, was amazing. This artwork remind of the first time that I went to Disneyland. in Disneyland the fact that I could experiment this things( the future, the speed of sound, etc) was also amazing. In Mori I found amazing the way that the sounds and the vibration came off the floor and the speacker. How everything was interalated to create something that represents the voice of the earth

Wednesday, November 30, 2005

The beginning of the journey begins in the parking lot of the Arlington Cementery
The first thing I saw were these buses that give group tours.
Architectural building in the cementery
Great service for the handicapped people. 40 % of the spaces were for handicapped.
Well, at least they are mentioning it.
Information desk. This helps to get information about all of the events.
Tourism in a cementery????
Patriotism. People who are willing to fight and die for their country
I was not able to see a live military ritual unfortanetely (or fortunately), but I could take a picture of a picture of it
Alot of security in the place. Many securiy guard. I ask if I could take a picture and they said: "NO"
Very clean bathrooms. Also the cementery system also provides jobs for some people
Here you can locate all of the places where you wanna go.
Again patriotism someone who actually died deffending his country. Very brave!!
Somebodie's wife, somebodie's mother, somebodie's daughter
I see this as an almost perfect symetry. It's incredible to think that the bodies of thousands of people are in there.

Respect and Silence two of the most important words for a cementary.
The Flame that reminds the life of Thomas Jefferson, as one of the most important presindents in the history of the United States

Thomas Jefferson. Good memories.
Nice view of the city from this point.
Alot of Hierarchi and variaty. This was officer Sanchez. He had two stars

Something that looks like the Washington Memorial. Some feelings come to mind

Wednesday, October 26, 2005

pictures




Wednesday, October 12, 2005

Walk! mid-term http://www.blogger.com/img/gl.link.gifexposition


I will first start talking about the artwork and explain it before running to any conclusions. First of all Walk was created by Motomichi Nakamura. Most of Nakamura’s work deal with violence and humanity, putting them together in a series of animations. The peace of work that I am presenting today is titled Walk. Walk is about the different feelings and fears people have when they are having a nightmare. This illusion is created by four loops of animations in which there is a faceless character that represents the fear that people experience in a nightmare.
These four loops of animation represent the different angles that a person has in a nightmare. It also represents the irrational side of most nightmares. Nakamura shows these effects by having four different windows and in each one there is a faceless character. In the first window this character is very close and to me represents the persistent part of a nightmare. The other windows are represented by the same character who walks from far away getting closer and closer every time. In these windows the faceless character is being shot and as in nightmares instead of dying something irrational happens, the character is multiplies.
I think this artwork is in a way a combination of the five characteristics that Multimedia has: Integration, Interactivity, Hypermedia, Immersion, Narrativity.
First of all Nakamura used the computer, a tool of technology to create this art of work. He uses color animation sound and image, different kind of media to integrate it all into this.
Although the user cannot alter or change the artwork I still think there is some kind of interactivity. The only thing the user can do to alter this artwork is to close different windows and have a different perspective, but I think that the main interactivity is the one that the user is able to feel as one was part of the nightmare experiencing the telepresence.
There is also a connection between the three windows that creates hypermedia because one window is supported by the other one to create the illusion. All of those windows are separated windows that combine in one whole single animation.
I think that of all the characteristics Immersion would be the one that defines this work the most. I give a lot of credit to Nakamura for making this three dimensional effect in his work not only visually but also in the sense that you feel part of the nightmare, as if it was my nightmare.
The last thing here is the narrativity that unifies all of the other characteristics. This artwork is a non linear. I don’t know if I could call it narration because there is not a story but it is showing something.

Wednesday, October 05, 2005

bah

his ias a link for something

format

we are in class having fu n adk